
|
|
3-5 PE Lesson Ideas |
|
|
|
Navigate PEC:
|
![]() Name of Activity: Scooter Pinball
Purpose of Activity: To execute an overhand throw from a lower level while maintaining balance on a scooter as well as, adapt and combine skills to meet the demands of a game situation while celebrating personal successes, as well as those of others. Prerequisites: Review the proper technique to execute an overhand throw from various levels and safely maneuvering while on a scooter. Suggested Grade Level: 3-5 Materials Needed: 30 Bowling pins, pinnie for each student, 8-10 cones, scooter for each student except goalies, 15 to 20 soft skinned balls (6 ¼”) work great, and a portable score board or other method to keep score ie., bean bags, etc. Scooter Pinball Document Description of Idea Students will be divided into 2 teams. A goalie zone is marked off by a line of cones about 12 feet from the end of the gym on both sides. The goalies will stand 15 pins up in the goalie zone. The goalies will not be on scooters and their job is to defend the pins in the goalie zone. All the rest of the players will be sitting on scooters and lined up on their half of the gym at center court. 7-10 balls will be distributed to each team to hold until the signal is given. When the game begins, anyone without a ball can move on their scooter to any place they wish to go on the gym floor, but not in the goalie zone. Only the goalies are to be in the goalie zone. The players with the ball cannot move on their scooters. Their only choices are to pass the ball to another teammate or to throw the ball at the other team’s pins. They cannot roll the ball to make forward progress. Once they throw or pass the ball they can move anywhere on their scooters. If a player knocks the other team’s pin down by the throw, that player gets up from their scooter and runs to the scoreboard and puts a point up for their team. They then return to their scooter and continue in the game. If a player knocks more than 1 pin down with the ball, they score as many points as pins that were knocked down. Goalies are to continue to defend the pins and set the pins back up as they are knocked down. Goalies must stay in the goalie zone and are not allowed to score points for their team. We play 5 minute games and take volunteers for new goalies each game. I also allow each pair of goalies to set up the pins in any formation they want for their 5 minutes. I do not allow anyone to add points to the team score after the whistle blows, except those with adaptations. This keeps the kids moving on and off the scooters and doesn’t allow point stacking at the end of the game. Variations: Can make smaller teams and have 2-3 games going simultaneously. Assessment Ideas: In a game such as this I assess sportsmanship, following the rules, and respect for teammates while I watch their execution of the overhand throws. Adaptations for Students with Disabilities: A game such as this can be adapted in many ways. Students with wheelchairs can play along. If a student cannot ride a scooter they can still be positioned on the floor closer to the goalie area to make throws/ or if necessary they can roll the ball at the pins. They can have a stack of beanbags and if they knock a pin down use the beanbags as counters. They can also have a designated person run and score for them if necessary. |
![]() Email Lesson |
![]() Printer Friendly |

| Matt Sperling |
|
| Home | Lesson Ideas |Search PEC | Assessment Ideas | Bulletin Boards | PEC Store | Kids Programs | Advertisers | Media Center | Professional Info | Kids Quotes | Adapted PE | Preschool PE | Classroom Management | Job Center | Web Sites | PE Research | Best Practices | PEC Challenge | About PEC | Privacy Policy | Submit Your Ideas | FAQ's |
Contact us via e-mail at pec@pecentral.org or mail to:
PE Central
P.O. Box 10262
Blacksburg, VA 24062
FAX: 540-301-0112
5/17/2013 2:56:39 PM EST