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![]() Name of Activity: Schools of Fish
Prerequisites: Knowledge of the locomotor movements (walking, skipping, hopping, jumping, leaping, galloping, sliding, etc.) Suggested Grade Level: K-2 Description of Idea Students will secretly pick a locomotor movement that they will do. On the teacher's cue, students will start moving around the space in all directions while observing which locomotor movement their peers are using. When they see others doing the same movement that they are doing, they will join together to form their "school of fish" that will move together. The object of the game is to get all students doing the same locomotor movements to be moving together like a school of fish. At this point, the game starts over. Variations: -You may time the students in order to see if they can beat their previous time. -You may assign the students a locomotor movement (give them a colored "marker" to conceal with each color representing a movement) Assessment Ideas: Checklist noting satisfactory performance of locomotor movements. |
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5/17/2013 2:31:26 PM EST